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From: Bira ra002585@**.unicamp.br
Subject: Spirit domains (was Re: Misc Questions)
Date: Sun, 08 Oct 2000 13:44:17 GMT
>
> There are areas where the background count is too high and spirits will not
> want to appear; which is something to consider with the Graveyard and
> Battlefield spirits we were discussing before. When the background gest
> high enough you have a manawarp which spirits can't inhabit for the same
> reason they can't inhabit space. Apart from that there is nowhere shamen
> can't summon nature spirits.
>
> No, wait, I just thought of one; underground caves without any natural water
> sources in them.

Shamanic tradition (or what I've heard about it) says everything
has a spirit that can be contacted. So there's no place in Earth where a
shaman cannot summon a spirit. If he's in a cave, he will summon the
spirit of that cave, if he is in a forest, the spirit of that forest,
etc. In the case of the cave, you might use the same stats as those of
a mountain spirit, for example, but the entities themselves can't be put
into neat categories.

I agree with NeoJudas about roads; the spirit summoned should
"belong" to the enviroment sorrounding the road.

Unless, of course, the road itself is famous, one that got a
reputation of it's own. I believe Route 66 would fit in this :).



Bira -- SysOp da Shadowland.BR
http://members.xoom.com/slbr
http://www.terravista.pt/Nazare/2729
Redator de Shadowrun da RPG em Revista
http://www.rpgemrevista.cjb.net
ICQ#4055455

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