From: | Jah Elf jah_elf@*****.com |
---|---|
Subject: | Nature Spirits |
Date: | Mon, 9 Oct 2000 11:15:28 -0700 (PDT) |
Content-Type: text/plain; charset=us-ascii
>I wanted to change Battlefield to include Graveyards, Battlefields,
>morgues, etc., but can't think of a catchy name, so...>>Any ideas? :-)
How about the "Plain of the Dead?" ;-)
Also, regarding the domain of nature spirits, it is most important for interactive gaming
and storytelling purposes to greatly tailor the form and features of each nature spirit to
the locale from which it is summoned. Each spirit type may offer different attributes and
powers, but even more importantly, each spirit that is summoned has the potential for
excellent story enrichment.
Describe features of its manifest form for the players, each with rich embellishments to
characterize the history of the place. The demeanor of the entity may also reflect the
history of the place, and can be expressed through speech, gestures, and attitudes,
depending on who has resided or what has taken place in the area. It is also a fun
opportunity for GM's to show off their knowledge of trivia in recognizable places.
This is the beauty of nature spirits; they are highly unpredictable and bring a great
chance to bring the fantasy elements of magic into play. Making nature spirits highly
individualized reveals the nature of shamanism and conjures up the depths of the possible
experiences that can occur in a place.
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<P><BR>>I wanted to change Battlefield to include Graveyards,
Battlefields,<BR>>morgues, etc., but can't think of a catchy name,
so...>>Any ideas? :-)</P>
<P><FONT style="BACKGROUND-COLOR: #00d9d9">How about the
"Plain of the Dead?" ;-)</FONT></P>
<P><FONT style="BACKGROUND-COLOR: #00d9d9"></FONT>Also,
regarding the domain of nature spirits, it is most important for interactive gaming and
storytelling purposes to greatly tailor the form and features of each nature spirit to the
locale from which it is summoned. Each spirit type may offer different
attributes and powers, but even more importantly, each spirit that is summoned has the
potential for excellent story enrichment. </P>
<P>Describe features of its manifest form for the players, each with rich
embellishments to characterize the history of the place. The demeanor of the
entity may also reflect the history of the place, and can be expressed through speech,
gestures, and attitudes, depending on who has resided or what has taken place in the
area. It is also a fun opportunity for GM's to show off their knowledge of
trivia in recognizable places.</P>
<P><FONT style="BACKGROUND-COLOR: #00d9d9"></FONT>This is the
beauty of nature spirits; they are highly unpredictable and bring a great chance to bring
the fantasy elements of magic into play. Making nature spirits highly
individualized reveals the nature of shamanism and conjures up the depths of the possible
experiences that can occur in a place. </P><p><br><hr
size=1><b>Do You Yahoo!?</b><br>
<a href="http://photos.yahoo.com/">Yahoo! Photos</a> - 35mm Quality
Prints, Now Get 15 Free!
--0-1308044878-971115328=:24573--