From: | Iridios iridios@********.net |
---|---|
Subject: | Re[2]: Possession and death |
Date: | Mon, 9 Oct 2000 15:27:54 -0400 |
> IMO, I would not allow this to happen. Once the
> clock starts ticking until they die it keeps on
> going. I would not allow it to stop at all.
> There is a loophole to this though ... quests to
> the metaplanes could keep the character going to a
> while longer but once the quest is done with then
> the character will die.
>From the "101 Ways to Screw With Your Players" file...
An interesting twist I just thought of. What if the player goes on a
quest to the metaplanes to search for a "new" body. If the player
succeeds, then he gets a new body but has no control over what type of
body, what condition it's in, or how much time has passed since the
characters death. :)
> -Mike
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3:20:10 PM/157:02:00 (1) [no thud]