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From: Herc airwisp@******************.com
Subject: What to do: PC Mage w/spirit posse
Date: Mon, 16 Oct 2000 14:19:01 -0500
----- Original Message -----
From: "Drew Curtis" <dcurtis@***.net>


>
> I know this has come up in a bunch of other
games, I'm curious to find out
> what people's opinions of it are.
>
> I've got a PC in my game who constantly summons
and maintains six
> elementals at all times. One round into combat
he starts calling them in
> and sending them out to attack targets.
>
> What weaknesses are to this strategy that a GM
could take advantage of?

Hmmm ... a couple of tactics you could use ...

One ... have someone on the opposition attempt to
usurp control of the bound elementals.

Two ... the opposition also has bound elementals
and fracticide tactics are used ... bound
elementals of opposite types reduce the force of
the other elemental ... force reduced to 0 or less
means the elemental is disrupted ... should one be
of higher force than the other then the lower
force one is disrupted and the higher force one
has it's force reduced by the force of the other
one ...

Three ... the opposition have watcher hordes that
do nothing but attack anything in the astral ...
kobold tactics do work well in this case ...

Four ... the opposition has a great-form elemental
on the ready to use against the mage's elementals
...

Five ... since the mage has pulled in
reinforcements the background count will begin to
rise even faster ...

Six ... since he relies on the elementals ...
incorporate this into his rep ... eventually sec
forces will know that he uses them a lot and
relies on them a lot too ... this could lead to
shadowtalk about him relying too much on
elementals rather than his own skill to survive
runs ...

Seventh ... begin to raise the price of
conjuration materials ... this is going to begin
to cut into his expenses for summoning those
elementals all the time ... it will begin to be
very time consuming and karma intensive too ...

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