From: | Keith Duthie psycho@*********.co.nz |
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Subject: | What to do: PC Mage w/spirit posse |
Date: | Tue, 17 Oct 2000 08:19:34 +1300 (NZDT) |
> I've got a PC in my game who constantly summons and maintains six
> elementals at all times. One round into combat he starts calling them in
> and sending them out to attack targets.
That'll get expensive. Inflict penny ante fights on the group without
letting them know the opposition is insignificant. This should use up a
few services before the mage catches on. And even after ;-)
> What weaknesses are to this strategy that a GM could take advantage of?
Can you say exclusive complex action? I knew you could. So he can't
sustain any spells while he's calling elementals.
Also, enforce legality codes when appropriate.
--
Understanding is a three edged sword. Do you *want* to get the point?
http://www.albatross.co.nz/~psycho/ O- -><-
Standard disclaimer: Opinions expressed in this message are unlikely to
be mine, let alone anybody elses...