From: | Matt Bond MBOND@******.demon.co.uk |
---|---|
Subject: | While we're on the topic of munchkins... |
Date: | Tue, 17 Oct 2000 12:52:14 +0100 |
> From: Jean-Franois Major [mailto:maje123@*******.com]
> Sent: 17 October 2000 12:35
> To: shadowrn@*********.com
> Subject: Re: While we're on the topic of munchkins...
>
>
>
> >Off the top of my head, take a night one and stick 6 points
> into Quickness
> >and Intelligence, then add MBW-4, rating 6 reaction
> enhancers, enhanced
> >articulation, and level 4 muscle toner. Total Reaction: 7 +
> 8 + 6 + 1 + 2
> >= 23, with 5D6 initiative dice and two extra actions each turn. Yes,
> >this'll be a cyberzombie and suffering from biosystem overstress, but
> >those weren't mentioned as limitations on the character :)
>
> Move by Wire, Man and Machine p.30: "This system is not
> compatible with any
> other Reaction or Initiative-enhancing cyber- or bioware."
>
> So you could not add the 6 reaction enhancers.
Yeah, personally I'd go for Boosted Reflexes-3, Synaptic Accelerator-2,
Reaction enhancers-6
Matt