From: | Drew Curtis dcurtis@***.net |
---|---|
Subject: | Mages and spirts, take 2 |
Date: | Tue, 17 Oct 2000 13:24:34 -0400 (EDT) |
> > 1) Can an elemental be asked to manifest around an NPC directly from
> > astral space?
>
> Yes, but that doesn't change the NPC's ability to resist/get out of the way,
> etc...
>
Seems like doing this would be treated just like an engulf attack.
> > 2) Does it take a service to call up an elemental into astral space?
>
> Huh? Clarifying this might help me at least.
>
Once summoned, elementals usually sit around in elemental land unless
called. When called, they appear in astral space next to the
summoner. Is that a serve?
> > 4) How hard is it for an elemental to find someone? I've read the rules
> > but it seems a bit easy. Case in point: last run was to retrieve a soil
> > sample from a desert island in the Pacific. PC sends an air elemental out
> > to do it for him. Run circumvented.
>
> Oh really??? I know as a GM I would have dramatically screwed with that in
> some way to come back and later haunt the player-character in question that
> tried that stunt. It says that an appropriate elemental or nature spirit
> can *assist* in the recovering of materials for Talismongering/Gathering
> purposes. Sending an Air Elemental to retrieve *DIRT*!!??!! Oh yeah,
> there's a way to tick off an elemental in no short amount of time.
>
Laugh
> > 5) Is there any tech out there that would be used as anti-spirit
> > measures? You'd think that by now someone would have come up with
> > something.
>
> But they can only come up with such if they are able to do so. And yes,
> there are some limited "tech" ways against elementals... mostly having to
do
> with Elemental Vulnerability and Chemistry. But a *machine* that can fight
> a spirit easily... short of the crazed rules for ramming a vehicle into a
> spirit... nope, out of luck here.
>
Someone oughta build one. Wonder what would do the trick
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