From: | Rand Ratinac docwagon101@*****.com |
---|---|
Subject: | While we're on the topic of munchkins... |
Date: | Thu, 19 Oct 2000 16:41:30 -0700 (PDT) |
GM...
>
> Depends... If you only say "Mike" then chances are
many GMs won't allow it; if you say it's a ruling from
"Mike Mulvihill, you know, the Shadowrun line
developer at FASA" I have a feeling plenty of GMs will
suddenly change their ideas about the issue.
>
> FWIW (and mainly for the benefit of the player in my
group who's on this list), I maintain that in my game
this does _not_ stack because I have never allowed
multiple initiative dice bonuses to stack.
> Gurth@******.nl -
Sorry. I already knew about that ruling from Mike
(Mulvihill :) ) and I still think it's a Bad Idea(TM).
If you want to be fast, there should be some drawbacks
(well, except with magic and low-level upgrades
IMNSHO) and I don't think the BR/SA combo provides
sufficient drawbacks in the rules.
====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)
.sig Sauer
Can you SMELL what THE DOC' is COOKIN'!!!
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