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From: TechnoMage TechnoMage@***.net
Subject: Power level
Date: Mon, 23 Oct 2000 17:11:41 +0200
> > >From: marcel <tomcat@***********.de>
> > >On the theme of Munchkinazation,
> > >with what power level does your runnes run ? Normaly. THey know they
> > >are about to enter a Con where there are armed Sec with lethal ammo.
> >
> > As a preference I like to play really weak characters; at least half of
> > their attributes at the racial average and most skills at 3 or
> 4 with one or
> > two skills and/or attributes in the 5's or 6's. The way I see
> it, the GM
> > will send you up against NPCs at the same power level as you are so why
> > bother crunching numbers?
> >
> That's the way I like my characters too, and as the main GM I managed
> it, that the players also don't have to powerful characters.
> If they really want to, they can, but the powerlevel of the NPCs will
> rise with theirs.
> >
> > Phil
> >
> Tobias

i like this characters, too. But i like them because of the fact that they
are "realistitc". It needs such a long time in reality to train a skill that
it would be a 5 or 6 (read the description of the skill levels in SR 3.01).
So most of my charactershave a maximum of 1 or 2 skills (mages/shamans with
sorcery and conjuring because i think that these skills have more to do with
talent than witht training) at level 6.

Inccubus

> ---------
> http://home.t-online.de/home/tobias.d
>
>

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