From: | NeoJudas neojudas@******************.com |
---|---|
Subject: | Mike Mulvihill on STATE OF THE ART |
Date: | Sat, 28 Oct 2000 10:37:52 -0500 |
Subject: Re: Mike Mulvihill on STATE OF THE ART
> From: "Lee Decker" <leedecker@******.com>
> Sent: Thursday, October 26, 2000 7:47 AM
>
> > I for one loved the shadowtalk and story lines in each book. Many were
> > used as plot hooks at one time or another. I used to reread books
looking
> > for ideas to use against my players. The new stuff I picked up, read
once.
> > Made a note of the new rules and put it on a shelf.
>
> The next several books down the line are *all* storyline books (with the
> occasional adventure), with the exception of RIGGER 3, which is the last
of
> the rules upgrades.
There is an ancient, nasty phrase possibly only outdone by a roommate who
managed to disconnect our lines this morning...
"Never Say Never".
It almost applies here.
> But the next three or four books, off the top of my head, are world and
> storyline books, not rules supplements. TARGET: MATRIX (a small
percentage
> of which I wrote), YEAR OF THE COMET (an even smaller percentage of which
I
> wrote, due to a couple of cosmic and karmic misunderstandings on my part),
> TARGET: AWAKENED LANDS, SHADOWS OF NORTH AMERICA, TARGET:
WASTELANDS...this
> is all storyline stuff, with minimal rules.
>
> > I understand and have understood Fasa's need to spread its player base.
> > But I know my gaming group has since fallen apart and moved onto other
> > things besides SR partly due to this shift.
>
> You have, of course, brought this to the attention of the people who can
fix
> it, that being Mike and Rob at FASA, right?
I had some nifty, ultra-nasty comment to sling here and then I realized it
simply wasn't worth it (word of advice, never try and start a business with
someone who has a habit of unplugging high-end internet lines...).
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Hoosier Hacker House (www.hoosierhackerhouse.com)