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From: shadowrn@*********.com (Bira)
Subject: [Shadowrun] On the subject of good and evil
Date: Sat Sep 15 15:05:01 2001
On Sat, 15 Sep 2001 14:38:09 -0400 (EDT)
Downtym <gte138j@*****.gatech.edu> wrote:

> As a more on topic question, how do other GM's out there deal with
> Good and Evil in the world of Shadowrun? I tend to run my games pretty
> realistically with good and evil most times not being clearly
> defineable.

I tend to run more with the shades of gray, but ocasionally there is a little
white or a little black here and there. There's some very subtle religious references in
my game's background, so absolute good and absolute evil do exist in the setting, but
since it's always "normal" people that occupy the center stage things always go
grey at some point.

Unfortunately, the players tend not to notice most of this :). I threw a plot
twist at them to make an NPC look like a villiain, and they ate it up completely. They're
now pursuing the fellow with all their might, while completely oblivious to the true story
behind the adventure :).

--
Bira -- SysOp da Shadowland.BR
http://www.shadowland.com.br
Redator de Shadowrun da RPG em Revista
http://www.rpgemrevista.f2s.com

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