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Mailing List Logs for ShadowRN

From: shadowrn@*********.com (Jonathan)
Subject: [Shadowrun] On the subject of good and evil
Date: Sat Sep 15 15:45:06 2001
> I tend to run more with the shades of gray, but ocasionally there
is a little white or a little black here and there. There's some very subtle
religious references in my game's background, so absolute good and absolute
evil do exist in the setting, but since it's always "normal" people that
occupy the center stage things always go grey at some point.
>
> Unfortunately, the players tend not to notice most of this :). I
threw a plot twist at them to make an NPC look like a villiain, and they ate
it up completely. They're now pursuing the fellow with all their might,
while completely oblivious to the true story behind the adventure :).
>

I have a run planned that touches right on this grey area. The runners are
hired by an oriental man claiming he wants damage done to a section of town
in vengance for a previous wrong done to his family by the owners of that
block.

Behind the scenes runners will never know he's a triad agent trying to start
trouble between the Yaks and the Mafia. Even if runners do a background
check they come up with a false story. The main deal is triads want in on
the Yakuza BTL chip factory held in one of the three buildings.

In the course of the run I expect alliances to drastically switch back and
forth depending on who the runners side with (Mafia, Yaks or just do a
straight job for the triads).

In this run its extremely hazy who's the antagonists and who will be the
victims since it's a run that pits the runners eventually comming at odds
with a criminal organization. Whichever of the three it might be I won't
know til I subject them to it :)

Evil GM at large :)

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