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From: shadowrn@*********.com (Jane VR)
Subject: [Shadowrun] On the subject of good and evil
Date: Tue Sep 18 19:00:01 2001
>I have played a raccoon shaman that would not kill. It was not her way.
>She ran away a lot or ducked behind the Troll. She was really fantastic
>at deception and out thinking her opponents. That does not mean that she
>did not fight when she had to or shoot narcojet or DMSO/appropriate drug
>laced bullets or gas. Lots of phys ads can get in a fist fight without
>killing. You can beat the snot out of some thing and get away. Most
>NPCs are happy to have lost and survived and when they were pissed they
>got injured the rest of the team always looked out for their own.


Hi Holly,

I didn't really mean that no one could ever play a good character in
Shadowrun. There are, as you point out, lots of non-lethal options. But we
have just started playing SR, and are completely unfamiliar with the rules,
the world etc. Under those circumstances, I thought that playing a 'good'
character would be making his life very hard.

I think there are other aspects than just 'not killing' to being a good
person. Assuming you can justify the stealing and property damage because
your target is an evil megacorp, you would want to be pretty choosy about
your runs and shadowrunners don't always know the full story. Also, not
killing anyone yourself, while hiding behind someone who does the killing
for you is a bit questionable IMO.

I think it would work best if the character was either very naive, or
kidding themselves, or had some cause they believed in that justified their
actions. But just the whole idea of living your life by making other
people's life harder, is not really 'good', the way I think of good, anyway.

Jane

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