From: | shadowrn@*********.com (Zixx) |
---|---|
Subject: | On the subject of good and evil |
Date: | Wed Sep 19 12:50:02 2001 |
> >What is the fun of warning the players that they are walking or
> > running the wrong side of the tracks?
>
> It's a lot of fun from the GM's point of view as the characters
> throw all their worldly possessions in a duffle bag and head out
> the door as quickly as possible as they try to figure out how
> they're going to hide from the long arm of the law.
Does that work for you? My players usually assume that I've just
taken out their character and only wait to the cops to collect them.
Oh well.....
Zixx