From: | shadowrn@*********.com (Euphonium) |
---|---|
Subject: | PC's vs us (or normal people) |
Date: | Sun Mar 10 19:10:01 2002 |
>> How many people see themselves as viable PC's?
>Certainly not me, and I have a feeling most other listmembers wouldn't be
up
>to scratch as a shadowrunner, either.
>> the only way I could do a
>> half-reasonable 123 point version of myself was to make myself a physical
>> mage with no magical skills, no spells, some bioware, some cyber, and
>> really pointless adept abilities. I was still a pretty excellent
>> athelete, which isn't quite the truth (by a long shot). As a mundane,
>> there was just no good way to spend all the points, even on knowledge
>> skills. Sad, really.
>>Has anybody
>> played a "joe normal" character who was actually made using the
character
>> creation rules?
>Trying to put an average person into A-E priorities or 123 points will most
>likely give you a lot of low and medium-level skills, most of which will
not
>come in handy in the shadows. Which means you end up with a character who
>likely won't be much fun to play, because everybody else needs to do the
>important stuff for you.
I once a Renraku Arcology Shutdown game with everyone as "Joe Normal"
characters.
The players designed themselves as honestly as possible, with no pre-set
build point total to work to, and then had to justify every skill on their
sheets to the rest of the group. Most people totaled 70-80 build points in
the end. The game worked quite well, because their distinctly average
skills & stats got them to think and plan far better than they did when
everyone had lost of high level combat skills.
The trick I liked the most was when they used an air rifle to plink out
security cameras, then used a big sheet of electrified chickenwire to trap
and fry a pair of medusa drones.
Euphonium
>>>>[I used to be against the idea of Mind Control Lasers, but now I can't
imagine how I ever managed without them]<<<<