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Mailing List Logs for ShadowRN

From: shadowrn@*********.com (Gurth)
Subject: PC's vs us (or normal people)
Date: Mon Mar 11 13:40:03 2002
According to Ice Heart, on Mon, 11 Mar 2002 the word on the street was...

> Look at
> yourself carefully and ask what you'd be capable of if you had magical
> training, special forces background, or a million dollars to spend at a
> place that can rebuild you to pretty near any metric you want. You would
> stack up pretty well as a PC then. Take away the money, the training,
> and such, and suddenly your PC is back to average joe.

Sure, if I could have dermal sheathing, muscle replacements, cybereyes, and
all that stuff, not to mention a couple of years experience of B&E and
getting shot at, I could be a street sam, too. Point is that right now, I'm
more a Body 2, Strength 1 kind of guy with much more theoretical knowledge
than practical experience in just about any field you care to name. And
that is my argument: IMHO most listmembers are not suitable as
shadowrunners without a lot of training and/or mods. But adding all that
removes the point of this discussion, while adding it and then removing it
again just leaves us back at the beginning...

> Again, this is a matter more of life experience than some intangible PC
> requirement list. If tomorrow, your country were invaded and you had to
> run for the hills

Hills? What are those? None of them around here :)

> and spend 10 years as a guerilla warrior, surviving off
> the land, and fighting every day...your "build point" total would go
> through the roof.

Yep. But that doesn't change the fact that, when writing up stats for me as
I am now, I'd never get to 123 BPs, nor give me the skills necessary to be
a shadowrunner.

> I used to do something along the lines of what I oulined above for White
> Wolf games. I would pull out character sheets for Mortals, and set
> everyone down to make a copy of themself (in high school) as a character.

My group did that as well a few years ago, for a rather short-lived Mage
campaign. But quite a bit of the character generation system had to go out
the window in order to makwe it work.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Dat is de kip voor het ei spannen.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

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Incubated into the First Church of the Sqooshy Ball, 21-05-1998

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.