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Mailing List Logs for ShadowRN

From: shadowrn@*********.com (Gurth)
Subject: Complementary Skills
Date: Tue Mar 12 13:40:03 2002
According to Lone Eagle, on Tue, 12 Mar 2002 the word on the street was...

> I may be totally missing the rule but can anyone tell me how
> complementary skills work with regard to skills which require open tests?

We had a big thread about that a few years ago, but I can't for the life of
me remember if any good conclusion was reached. I do remember some of the
suggestions to solve it, none of which really worked; one was to halve the
roll, but this generally means that the complimentary dice might just as
well not be rolled at all. Probably the best suggestion (that I can
remember, anyway) was to halve the number of dice rolled for the
complimentary skill, as this still lets you roll a high number but gives
less chance of it happening than on the basic skill dice.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Dat is de kip voor het ei spannen.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
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