From: | shadowrn@*********.com (Gurth) |
---|---|
Subject: | Complementary Skills |
Date: | Wed Mar 13 14:10:01 2002 |
> I can see why you're saying that now. I should have re-read the post
> before my reply. I didn't mean to say manuals and study are useless.
> (I come across so intelligent in my own mind!) I meant to say they
> should take a back seat. THey're not useless, by any means, but in the
> end the active skill is more important, as the game was structured,
> and so the knowledge skill should complement the active skill, but not
> too much, since you will get people abusing knowledge skills to
> supplement active skills they couldn't afford.
Which is, IMHO, nicely modelled by halving the number of successes rolled. Which
means that if you've spent as much time reading about a subject as someone else
has spent actually doing it, you'll only be half as good at it.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
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