From: | shadowrn@*********.com (Mark M. Smith) |
---|---|
Subject: | Deckers, need new system |
Date: | Fri Mar 15 15:45:01 2002 |
>Like I told you last week, what I think decking needs is less rolls and more
>of a realistic feel to it. Part of the problem is that decking pretty much
>forces you to think in terms of system operations -- it doesn't go
>
> Player: "I want to find a file, so I'll start looking in these filing
> cabinets over here."
> GM: "Roll a Perception test to see if you spot it."
>
>but rather
>
> Player: "I want to C-x C-f."
> GM: "Roll a Locate File operation. It's in those filing cabinets."
So what's the major difference between these two scenarios? In the real
world it's unlikely that you'll ever have a "Find files" skill, which would
likely default out into a perception test. In the matrix you simply roll
the operation using the program in place of the skill. By the same token
attacking someone IRL is the same as performing a "shoot gun" operation.
--
Mark M. Smith
belgand@**************.com
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