From: | aestus_preliator@*****.com (Sihr al Din) |
---|---|
Subject: | Skill packages |
Date: | Sun, 1 Jun 2003 11:51:14 -0700 (PDT) |
Yes, and in terms of creating starting characters, this is good. That's why I never
understood how munchkin players can have any fun. I mean, they have all the skills, powers
and gadgets their character needs, and so to challenge them, you either have to take away
the majority of their stuff, or throw ungodly amounts of powerful enemies their way, and
neither solution is any fun for the players.
Gurth <gurth@******.nl> wrote:
A broad experience is easy: just take lots of skills; broadly experienced
_and_ well-versed in many skills is not really possible with the SR skill
system, though.
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