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Mailing List Logs for ShadowRN

From: u.alberton@*****.com (Bira)
Subject: Well here we go again ..... only this time it might be true !
Date: Thu, 21 Jul 2005 12:44:58 -0300
On 7/21/05, snicker@*********.net <snicker@*********.net> wrote:
>
> I will be happy if the software has customizable matrix adventures. That, by itself,
would be worth the purchase price for me. If someone developed a graphic-oriented FPS
that one or more people could play, using the actual shadowrun rules, where you could
input a character and deck, and play out the results.... That would make me a happy
panda.

So, you don't want a Shadowrun electronic game. You want a Matrix simulator :).

> On the low side, deckers pretty much never fail a task unless it's part of the plot
for them >to fail. Of course - as long as they don't know that, it's all good - but
once a player figures >out he or she can do no wrong... bleh.

If you've already dumped 90% of Matrix rules anyway, why not mess
around with the remaining 10% and make it harder, so deckers have a
chance of failing "naturally"?

--
Bira
http://compexplicita.blogspot.com
http://sinfoniaferida.blogspot.com

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