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Mailing List Logs for ShadowRN

From: jjvanp@*****.com (Jan Jaap van Poelgeest)
Subject: Well here we go again ..... only this time it might be true !
Date: Sun, 24 Jul 2005 15:12:24 -0700 (PDT)
--- Ice Heart <korishinzo@*****.com> wrote:

> > > *scowling* First Person Shooter? That is not
> the handling the
> > > title needs, IMO. Anyone could write an SR mod
> for CS2. Oh
> well.
>

[snip multiplayer GTA]

A WoW or TM:O mod for Shadowrun, mayhap? I've played
neither, so they might not be entirely appropriate,
but it's an idea. I do agree that the GTA series could
provide a good roadmap for what a Shadowrun game could
be like nowadays. Just update the
life-of-crime-with-a-story-backdrop for the 2060's,
then add (massively) multiplayer as well as far
heftier AI and you're off.

Maybe a GTA-like environment for a
lots-of-players-running-around-MMORPG-style world and
small, non-public team-based missions (á la the
cancelled UO2, but done up like MP Splinter Cell, with
an added Rainbow 6-type planning element) for those
Shadowruns. Add in Corporations (guilds) and let their
wars be fought by means of Shadowruns. Corps could
even have (player-designed) facilities that provide
the members of their factions with a variety of
advantages to create plenty o' player-generated
ruckus.

I imagine the game would go somewhat like: PCs start
out on the streets as no-good punks, pillage their way
into some equipment, start doing shadowruns, then join
a guild and enter a whole new game while not
necessarily giving up the running, but being spared
having to deal with endless hordes of n00bs. In other
words: the initial game ends up being fairly free form
but rather crude, whereas the endgame caters more to
individual tastes (i.e.: keep playing and it becomes
yours to create).

Perhaps keep the initial part of the game offline,
only gradually taking it online as increased player
interaction becomes desirable and even necessary to
retain the gaming audience's interest (i.e.: as you
progress, your decisions increasingly affect the
game-world for the other players). It could even be
modular! Buy an fps-type RPG game, connect it to the
internet to update it, play it through by yourself,
gain an appreciation of the game-world, then... take
it online and start changing parts of the fps for
others!

Then... once a sufficient amount of influential
celebrities have been brainwa... inundated with the
Shadowrun brand, we shall have our movie! *EGML*

cheers,

Jan Jaap

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.