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From: gurth@******.nl (Gurth)
Subject: SR4 Conversion
Date: Mon, 25 Jul 2005 11:03:51 +0200
According to Jan Jaap van Poelgeest, on 24-7-05 23:40 the word on the
street was...

> Said street sam might therefore be "worth more" (or
> less) on the streets due to the positive/negative
> effects of the SOTA. This is where a fair conversion
> system would come in, one which would preferably take
> into account the years that will have passed since the
> 2nd crash event, during which a character will
> naturally have changed along with any new
> developments.

Ehh... how so? For the characters in the game world, nothing would
change -- pre-Crash wired 2 = post-Crash wired 2. For us players, we
might see a difference because of changes in the game rules, but to the
characters things would be the same as always. With riggers, if
pre-Crash they need VCRs etc. but post-Crash they need completely
different hardware, there would be an IC change, though.

> I'm assuming that SR4's characters will be more
> capable (or at least versatile) in technological terms
> (i.e.: starting characters will be able to adopt a
> number new&exciting technologies).

Yes :)

> If this is true,
> the SR3-to-SR4 conversions should leave a PC with some
> credit to spend on stuff. This incidentally provides
> GM's with a wonderful treat to dangle in front of
> reticient PC's: adopt the new ruleset, get free
> goodies.

There, too, I don't follow your logic. Say you make an SR3 character
with, say, 400,000 nuyen. You then convert him to SR4 and do the math to
discover that his gear would now cost only, for example, 275,000¥. Do
you propose giving this character 125,000¥ to spend just because prives
changed? If that's the case, maybe you could get Dixons to give me a
voucher for, oh, €400 because I bought a 2,500-guilder digital camera in
2001, but its current equivalents only cost about €700...

> The reverse might be true as well, though: SR3 PC's
> might end up with "lost technology" thereby making
> them somewhat more valuable than comparable
> SR4-generated PC's. While this sounds "cool" (i.e.:
> advantageous to anyone currently playing SR3 and
> intending to adopt SR4), I can't help but anticipate
> munchkins who would then generate a PC in SR3 just to
> run it through the conversion.

All that requires is the GM to say "Did this character exist in our old
campaign? No, I didn't think so either... Make him/her with SR4, or
don't play at all."

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

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