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Mailing List Logs for ShadowRN

From: gurth@******.nl (Gurth)
Subject: SR4 Conversion
Date: Tue, 26 Jul 2005 11:06:04 +0200
According to Jan Jaap van Poelgeest, on 25-7-05 23:15 the word on the
street was...

> I refuse to accept that any Shadowrunner would sit
> still and watch the SOTA fly by. IMHO, being a
> shadowrunner means being the SOTA.

IMHO that probably only started when the concept was introduced into
game rules for stuff other than software, about ten years after SR first
came out.

> This is why I
> consider it a requirement for any fair SR3-to-SR4 to
> give the PC some additional resources to spend on
> goodies during the downtime.

Whereas I don't see a need, unless you're going to apply whatever
getting-behind-the-SOTA rules exist to the PCs' gear for those 5+ years
of downtime. But the quick way, like the money solution I mentioned
yesterday, is to simply assume they kept their gear SOTA and spent the
necessary money on doing so...

> I just feel this is like
> Dixons selling people a camera and then refusing to
> honour the warranty :-D.

They actually try to sell you an extended 3-year warranty, you know :)

> Having not actually played SR1 or SR2, it is my
> current understanding that a PCs potential
> capabilities compared to the average human in those
> editions would've been less due to MBW, Bioware etc.
> not having been written into canon yet.

Bioware was introduced in the Shadowtech sourcebook from early 1992 and
MBW is from Cybertechnology from 1995 (SRII was released in summer 1992,
and SR3 in 1998 :)

But yes, you are correct in that these introduced things that were not
available to characters before, so if you played, for example, a
character in 1990 and then came back to the game a few years later, you
might end up in a campaign where other PCs had bioware and you were
therefore left behind SOTA.

However, the gear available in the _basic rules_ has never really
changed. Of course, some things were added and others removed in the
various editions up until now, but bioware or MBW have never been in the
main rules, so if that's all you're playing with (for example because
it's all that's available) you wouldn't be behind SOTA simply because
nobody else will have access to the better stuff either. With previous
editions, of course, there was the advantage that the rules didn't
change much, so you could use Shadowtech with SRII and SR3 in order to
get bioware, whereas using Man & Machine with SR4 may present more
problems -- but none that anyone with a bit of rules knowledge won't be
able to solve on a case-by-case basis until the revised tech sourcebooks
become available, I'm sure.

>>There is a reason* that what's left of my group is
>>currently playing
>>(non-d20) Deadlands at our weekly game session...
>
> I've been slightly curious about that game. Don't know
> why, but I suppose there are at least as many reasons
> as there are people.

Give it a try sometime :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
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Incubated into the First Church of the Sqooshy Ball, 21-05-1998

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.