From: | gurth@******.nl (Gurth) |
---|---|
Subject: | SR4 Conversion |
Date: | Wed, 27 Jul 2005 18:41:00 +0200 |
> One thing about this, whether you give your players TN's or not, is
> that it's much easier to figure out the "odds of Success" without
> beinga math major. I was an English Major for a reason, and couldn;t
> tell you the odds of rolling anything in the old game.
I can't say I ever really cared about the odds in SR's system. After 13
years, you kind of develop a feel for what number of dice and what TN is
going to give which results :)
> However, with a Fixed TN of 5, it makes it a LOT easier now to figure
> these things out.
My point exactly. And not just for the GM -- the system is easier to
pick up for new players than the old one was. At least, this is going by
comments in my group from players who had never really read up on the
SR3 rules (they know the basics but that's about it).
> <shrug> I liked the old system a lot. I like the new system a lot.
Both have their good and their bad points. IMHO the good/bad balance of
the new system is about the same as with the old -- there are some
things I don't like, but that gets compensated by there being other
things that I do like, and didn't like the equivalent SR3 rules for
(still with me? :)
--
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