From: | scott@**********.com (Scott Harrison) |
---|---|
Subject: | SR4 Conversion |
Date: | Thu, 28 Jul 2005 10:41:24 -0400 |
> Tevel Drinkwater wrote:
>
>> Another option: just have your players roll multi-colored dice. I
>> know I have red, green and white d6s readily available. If I had
>> every player roll 1 green, 2 red, and the rest white, then I can just
>> mentally subtract the green sucesses (-1 pool), red (-2 pool) or green
>> and red
>> (-3 pool).
>
> I do something similar to this already. White dice and black pips are
> skill
> dice. Red dice with black pips are pool dice. Green dice with white
> pips are
> karma dice. It's very clear, then, if someone succeeds based on their
> skill
> or not, if the only successes they got were pool.
>
We do something very similar with the SRDiceRoller program because
each die roll indicates which dice are pool dice. The dice are all
ordered, and it is easy to know how many successes there are -- even if
the GM is slow at giving the TN to you. And when you reroll dice it
will indicate which ones were rerolled and how many times. :-)
There has been rumor that the author of this program will be modifying
it to allow it to hook up with other versions of itself on a network so
the GM can request rolls from characters, pool together initiative
rolls, etc. Are there any interested in such types of networked
functionality?
--
Scott Harrison