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Mailing List Logs for ShadowRN

From: keith@***********.com (Keith Johnson)
Subject: Lightning Ball vs Vehicle. Uber Spell or How Does It Work?
Date: Fri, 29 Jul 2005 09:27:16 -0700
>On a somewhat tangental note, why is Ball Lightning
>force halved?

Because when the game designers were looking to
balance the game, it was settled on halving the Force
and comparing it to the armor... no other reason.

>Who says that a 12 meter diameter ball of electricity
>is implicitly ~not~ anti-vehicular?

>Having seen first hand what electricity can do
>to vehicles (saw the remains of a car that took
>out a power pole and ended up with live lines
>laying across it), I rather think that the spell
>should be considered anti-vehicular for purposes
>of resolving damage.
Ah... I see what's going on here. You're using your
own imagination, based on what you've seen and what
you know to discredit the game effects.

That's backwards. Let me explain:

What we *know* is that the rules-based game effect is
the way the universe works within the game. Since this
is a lower level effect than what you envision based
on your knowledge and experience, rather than unbalancing
the game to coincide with your understanding, you need
to change *your* vision to bring *you* inline with the
way the game world works.

Envision this ball lightning as less powerful than
you're currently doing so that it has the same effects
as in the game mechanics.

In other words, the ball lightning that you're seeing
in your head when you suggest that it's implicitely
anti-vehicular is probably a Force 30 Spell. Now,
tone down the *image in your head* until that Force 30
becomes a Force 8 in your head, and you'll *see* how
the spell itself in not implicitely anything...

Peace,

-k

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