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Mailing List Logs for ShadowRN

From: lrdslvrhnd@*****.com (Kevin McB)
Subject: Legal Magic
Date: Tue, 16 Aug 2005 16:16:19 -0400
On 8/16/05, Michael Weber <weberm@*******.net> wrote:

> I play a 2nd edition game (but am slowly incorporating 3rd edition stuff) but
remember
> them introiducing that concept to the game. However, ir requires a mage with some
sort
> to make a Sorcery(spellcasting:forensics) test to detect the signature. I'm not sure
> if it can detect the Force of the spell, but that doesn't help if the spell was not
> cast at the highest Force (yeah, as if a player mage would do THAT...). :-)
>
And of course there's always video evidence. I imagine most places
where runners might have action where there's a chance that people
will actually care enough about bringing them to court would have
cameras all over the place. And I can see pinhole cams as a standard
piece of security guard/Lone Star/police uniforms. The cam and enough
memory for an 8-hour shift wouldn't cost a whole lot, and if they
weren't networked a decker couldn't shut 'em down. Attach 'em to
their helmet or hat, and they'll see whatever the guard's looking at.
Even stick 'em in the badge on their chest, and they'll get a good
view most of the time. And if the guy's really lucky, they'll either
be able to turn off the camera when they go into the bathroom, or
they'll just erase the data themselves at the end of the shift if
nothing happened.

"The prosecution would like to submit this DVD as People's Evidence
2-B. In this footage, you can clearly see the defendant waving his
hand around just before a fireball appeared out of nowhere. If you
look closely, you can also see the blood running out of his nose
immediately afterwards..."

Kevin

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