From: | gurth@******.nl (Gurth) |
---|---|
Subject: | Average? |
Date: | Thu, 25 Aug 2005 19:18:11 +0200 |
> But you can do that in Shadowrun too. 6 is just the *starting*
> maximum. The absolute maximum for karma-raising is 9 (plus racial
> mods) and then you've still got cyberware, bioware and spells to play
> with.
Not any longer. 6 plus racial mods is now the actual maximum for
unaugmented attribute ratings, with the absolute maximum, including
cyberware, magic, etc. being 1.5 times that.
> Anyway, my experience is that nobody really cares what the "average"
> shadowrunner can do. They care about making *their* character the
> best he/she can be at whatever they decide is important. And that's a
> proper perspective. The PCs are the protagonists of the story. They
> are, in a narrative sense, the most important people in the world.
One problem with that is that, under SR3 certainly, it's a bit easy to
get carried away and have characters with, oh, 12+ Charisma running
around. Which means they should be more famous than [insert name of
saviour of choice here], yet for some strange reason they're managing to
maintain a low profile while running the shadows...
--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
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