Back to the main page

Mailing List Logs for ShadowRN

From: graht1@*****.com (Graht)
Subject: Average?
Date: Thu, 25 Aug 2005 14:58:58 -0600
On 8/25/05, Tim Martin <rencheple@*******.net> wrote:
> Gurth wrote:
>
> > The average Joe/Judy is who's meant, AFAIK. Typical human office
> > workers, for example, have 3 in all stats except probably Charisma...
>
> Hey now! Don't go dissin' us office workers! >:-)
>
> Gurth wrote:
>
> > Very true. My group initially felt that their characters weren't as
> > "good" as their SR3 ones, but they overlooked the fact that SR4 is an
> > attribute+skill system, instead of an attribute-OR-skill system like
> > SR1/2/3.
>
> Is it safe to assume, then, that you were play testing SR4 or perhaps
> GMing at GenCon, or is there a quick start guide out that I simply
> haven't stumbled across?

Gurth was a playtester :)

For SR4 dice rolled (in general) = Attribute + Skill. In other words,
players still get to roll big handfulls of dice. And if they have
cyberware and advantageous dice modifiers they get to roll double
handfulls of dice ;) Course, if they are completely screwed they
might only get to roll one pidely little dice... while the GM cackles
madly of course <egmg>.

The fluctuating number of dice really is my favorite thing about SR4.
In SR3 (and before) a big handfull of dice didn't necessarily mean
success. There were several times when I as the GM rolled a huge
handfull of dice but the players didn't care because they knew what
the TN was. In SR4 it's completely different. When the GM starts
loading up on dice the players start shaking. Likewise, when the
players have to pick up a lot of dice they smile pretty big. And when
a player is reduced to a few dice they piss and moan ;) Being able to
instantly guage the difficulty of a task by the number of dice in hand
made it *much* easier for inexperienced players to make decisions (and
the experienced players made decisions blindingly fast).

--
-Graht

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.