Back to the main page

Mailing List Logs for ShadowRN

From: gurth@******.nl (Gurth)
Subject: Average starting characters?
Date: Mon, 29 Aug 2005 19:54:39 +0200
According to Graht, on 29-8-05 19:34 the word on the street was...

> You can do that in SR4. You can start with one attribute at 6, and
> one skill at 6. If the attribute with the 6 is the one the skill is
> based off of, then you have a pool of 12d6 for that skill. I.e.,
> you're an expert. And you will have enough points left over to round
> out the character.

I'd do it somewhat the other way around, though: put the attribute that
most of your skills are based on at 6, and then take those skills at a
decent but not maxed-out rating, leaving you with more points to spend
on levels in other things :)

But then again, I don't like one-trick characters -- I'm not overly fond
of them as a GM (because they are invariably very good at that one
trick, and try to turn all situations so they can use it), and like them
a lot less as a player (in SR3, I'd normally take plenty of skills at
2-4, which of course usually meant that "those other" characters often
did things better than I did, but tended to be a bit lost at other times).

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.