From: | Sascha Pabst <Sascha.Pabst@**********.UNI-OLDENBURG.DE> |
---|---|
Subject: | Hit and Run 2 |
Date: | Thu, 28 Nov 1996 22:55:27 +0000 |
>>>>>[ Okay. Pay's double usual. Run to Chi-Town, and take anyone with you
you
can trust with your life. We are in a bit of trouble here, and since we've
been ambushed before by para-militaries, I think counter 'em with your guys
will work best *grin*
We have the adress of a building that's either the HQ or at least one of the
bases of our enemies. Mission objective is a hit and run to distract enemies
when we are attacked again, so you'll have to hide for maybe a few Tage. Oh -
and Canis is on the team, so avoid collateral damage, especially on
non-combatants if possible.
You'll proceed to <<encrypted>>. There you'll find an empty warehouse. i
changed some entries on the 'trix so you'll have access to it and will not be
disturbed. Stay inside, I suppose the opposition will watch the area. On
notice (check channel <<encrypted>>) you are to attack the building at
<<encrypted>> using heavy arms, preferably missiles or the like, and if
possibly, level it. Avoid casualities - this is just a distraction and should
not turn into Hamburger Hill. No Mercenary Machoism, please.
After that, run, err, retreat.
Well ... that's it. Here's an advance...
+++++ transfer funds: <<nuyen>>
and I hope you notice how I tried to stay to your merc's lingo :-) ]<<<<<
-- Orion <22:14:36/11-28-57>
***** PRIVATE: name{,name, name, ...}
>>>>>[ Received and understood. Will bring five buddies of mine, those are
good hacks and near my LTG. Will notice you when we arrive near your SAN.
I hope you appreciate how I stay to your Decker-Lingo! :-)) ]<<<<<
-- Fohdytoo <22:38:00/11-28-57>