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Mailing List Logs for ShadowRN

Message no. 1
From: shadowtk@********.demon.co.uk (Paul J. Adam)
Subject: Re: Maxim stuff
Date: Wed, 21 Feb 1996 20:02:27 GMT
*****PRIVATE: Maxim Raiders
>>>>>[I concur on not trying to shoot our way through the wire... boy,
that's a tough site. Guess it's brains not brawn, then.

Answering in order, the IR hot spot is quite likely a power plant:
a fusion unit, buried, running a closed-cycle turbine would be my
guess.

For a heavy hammer blow to help get us in or out, might I suggest
Uragans? 1980s-vintage multiple rocket launchers, that with only a
little work can be persuaded to be indistinguishable from eighteen-
wheelers... until you elevate, train and fire, that is. Sixteen rockets
per vehicle, four hundred submunitions per rocket, salvo time less
than thirty seconds, range forty-plus kilometres.

Old, if not obsolete, by Maxim's standards, but a pattern of those
should get their attention. I can get them (probably) but they'll be
expensive, and we'll have to accept losing them. If we can risk operating
within twenty klicks, I can certainly get Grad-Ps : smaller, cheaper, easier
to hide but shorter-ranged. Finding crews is pretty easy, but their
reliability will have to be considered carefully.

Oh, for those like me who worry a little about such things, the pattern
sizes for both are about 800 x 1200 metres per launcher, casualties for
exposed personnel run about 50%, and the collateral casualties could be
expected to be high. How concerned are we about that?

I thought about tube artillery, but we're going to lose any sort of duel
with Maxim: they're dug in, we won't be, and I'll bet they have
Firefinder radars up just in case anyone decides to shell them. One
massive salvo and haul ass sounds like the best option to me: shoot-
and-scoot.

Just my psychotic personality manifesting... Artillery *is* the God of
War <g> At the very least, a distraction that would have a very bad
effect on anything not very well armoured in the target zone.

If we can get the IFF codes, types and markings for some of their
aircraft, that might get us in. One idea: copy one of their patrol
helos, start a deception assault, then take their helo down fast
and ours comes back in. Right squawk, right markings... It comes
back trailing smoke and makes a forced landing inside the perimeter
(so nobody by its pad says "Hey, you aren't the usual guys!") and
we have a small element inside with a degree of stealth and surprise.

Co-ordinate that with a Uragan barrage across the headquarters area
(mainly to rip up their comms gear: maybe invest in some heavy-duty
jammer gear too) and we gain freedom of movement: we have orders, with
comms out their security can't verify them.

Which takes me to Redfeather's offer... if you trust your source, that
helps one hell of a lot. Is this a now-or-never deal, or can he supply
when we ask?

I'm thinking out loud. Sorry.]<<<<<
-- Lynch <20:28:32/02-21-57>
Message no. 2
From: neon@******.backbone.olemiss.edu (Mike Broadwater)
Subject: Re: Maxim stuff
Date: Wed, 21 Feb 1996 14:57:36 -0600
*****PRIVATE: Maxim Raiders
>>>>>[I'm all for Lynch's idea. It's fairly solid. I think we should have
some contingency plans as well, that way, if one team doesn't make it,
another still can.

The only entry I had thought off was a small team HALO jump. If it was done
at night from a high enough altitude, into the center of the base, it might
work. The recon seemed to indicate that Maxim was looking outward, a fast
entrance throught the top might allow those few people to gain access to the
base. Keeping out of sight once in will be the trick.

If one of these plans is choosen, I volunteer for either.]<<<<<
-- Blade <16:01:13/02-21-57>
Message no. 3
From: Umfleet <gumfleet@***.edu>
Subject: Re: Maxim stuff
Date: Wed, 21 Feb 1996 17:30:48 -0500 (EST)
*****Private:Maxim Raiders
>>>>>[I have 5 already, paid for by me, anymore and I think we'd be
pushing it. I do trust my source, with my life but not with all of
your's. I hope they will be enough.]<<<<<
-- Redfeather <02/21/57 05:30:23>

Further Reading

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