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Mailing List Logs for ShadowRN

From: "Brian E. Angliss" <ANGLISS@******.BITNET>
Subject: Interpol New York Raid
Date: Sun, 6 Nov 1994 15:52:31 -0500
*****PRIVATE: Central

>>>>>[This is the internal camera logs from the Interpol raid.
Success was nearly total, although we have news from our agents
in various places that Drake survived the explosion.

+++++Include Interpol--New York download+++++

Unlike the BIS raid, you see no chronological display placed in
the download. And here you recognize the external camera shots
where most of them from Berlin were unknown. New York, without a
doubt. Midtown, with Central Park off to the northwest and Neon
City to the south. From the looks of it, you are in a building
that's rather short when placed against the local corporate
towerd, but still impressively large and well constructed. All
around is the hustle and bustle of life in New York, with busses
and personal automobiles, many of them upper end limos and wage
slave transportation. Here and there you see Winter Systems and
Knight-Errant security vehicles driving around, but nothing truly
spectacular. It's dark out, but there appears to be still some
fading light off in the west, a faint glimmer of luminosity at
the horizon, punctuated by tall towers.

Something is slightly unusual, though. In a city where ACVs are
relatively rare, except for corporate or security use, three are
approaching, sporting the word "Interpol" on thier side, and two
vans seem to have been parked in very strategic locations. Up on
the roof cameras, two Wasps, fleet varient, and a Stallion are
approaching, each with the K-E logo on their sides. Within the
building, you hear the standard security requests from the
command and control center.

"K-E 12N5 requesting permission for landing and fuel, to be
followed by K-E 12N6 and K-E 14W3."

"K-E 12N5, stand by while we verify your request with K-E
dispatcher."

"Standing by."

"Knight-Errant dispatcher, requesting confirmation of K-E 12N5,
K-E 12N6, and K-E 14W3 request for fuel."

"Knight-Errant dispatcher to Interpol New York, request is
confirmed."

"Roger, Knight-Errant dispatcher. IP New York out.
K-E 12N5, which of you is most in need of fuel?"

"K-E 14W3"

"K-E 14W3, you are cleared for landing and refueling."

"Roger, IPNY. On approach. Crosswind from the southwest."

Down at street level, the ACVs are passing through security when
you notice that something is happening with the vans outside.
People, dressed in non-descript light security armor and carrying
Ares Alpha combat guns, Mossberg shotguns, and HV-LMGs. Not your
standard pedestrians. Inside, something is happening, as well as
on the roof. Within the command and control section, IP
employees are suddenly looking down at screens that are totally
unresponsive and in many cases, blank. The security screens are
empty and the camera readout are blank, although from your
position, you know they are still seeing things. It appears that
an assult on the Interpol New York building is underway, in the
middle of one of the most corporately active cities in the world.

Up on the roof, the Stallion hasn't even landed yet, and it is
holding it's position as the two Wasps open up thier guns at the
IP employees rushing out to help the Stallion, driving them back
into the roof control room. You see the Stallion open its doors
and drop four lines, followed almost immediately by four fully
armored figures. From what you can tell, they are wearing
milspec armor, but not the same kind that half the BIS raiders
were wearing. This is standard medium military armor, but the
weapons are similar to the BIS raiders. Heavily armed with one
HVAR and grenade launcher, an Enfield shotgun and MAWs, an MMG
with attached automatic grenade launcher, and what appears to be
an Aztech Sniper-Combo, or to those of you familiar with the
weapon, a burst-fire sniper rifle.

Down at street leve again, in the garage, the three ACVs are
emptying out as well, dumping similarly equiped figures out among
the extremely surprised IP cops. Some of them are wearing
lighter mil armor, though, with slightly different weapons.
Something you do notice is that every attacker has two different
sets of clips, one with a blue tape stripe, and the other with a
red stripe. Probably non-lethal vs. lethal rounds, since gunfire
is starting to erupt from the roof and the garage, yet no-one is
bleeding. Falling down as if unconscious, yes, but not bleeding
from bullet wounds. But it also appears as if magic is being
used rather extensively. Clouds of gas are appearing and
disappearing around IP cops, leaving after they collapse. Close
inspection shows them to be still breathing, so the raiders are
being very careful to limit casualties. However, the same cannot
be said for the IP cops....

Something else is also happening, but this appears to be
contained on just a few floors. The fourth through sixth floors,
as well as the tenth through 12th, are all having sudden
manifestations of spirits and elementals. You do notice, up on
the roof, a figure unclad in military armor, wearing an armored
leather flight jacket, black jeans, boots, and a black
turtleneck, whose height, thinness, and mirrorshades you
recognize instantly. Diana, making an early appearance,
rapelling down from the Stallion, joined by a character that can
only be Micheal S. Baron, what with the blood red T-shirt, black
jeans, black top hat, aligator boots, and ebony bone cane. The
houngan and the free spirit make quite a pair, until Diana says
something to him that you can't hear over the rotors, and Micheal
disappears again. The Stallion take off, and as it leaves, you
notice something that it had been hiding before: two more
Stallions, without any markings, approaching from the direction
of Terminal, with what appears to be a K-E Yellowjacket tailing
them. One of the raider's Wasps takes off after the
Yellowjacket, indicating that it is a real K-E security chopper,
not one of the attacker's. However, the Yellowjacket suceeds in
evading, and you know that very shortly, the building will be
surrounded by K-E and Winter Systems security assets.

Leaving the roof to be assulted by the remaining two Stallions,
you turn your attention to the floors under magical assult and
you notice for the first time the secondary target of the the
raid, Commander Drake himself. He is wearing a simple suit,
heavily tailored to allow for his unique bodily sculpting, but
the suit also looks slightly armored. He doesn't even seem aware
of what is going on until he hears a scream and several thuds
outside his office, at which point he leaps up, crosses over to
the door, and looks out upon a very unusual scene. Elementals,
of all varieties and relative power, are flying back and forth
around the floor. Spirits, mostly Hearth, but some City and
Field spirts, and a manifest Storm and Mountain appear for an
instant before disappearing again. Spells concentrating on
certain individuals before they burst out into the physical
plane, generally knocking everyone around them unconscious with
blasts of mana and stunning energy. It again appears that the
attacking forces are using some rather extreme magical support.

This is when Micheal manifests directly in Drake's line of sight,
a really big grin on his face. "Yo, mon, you're not goin
anywhere. The Mistress wants ta talk with ya." Drake blanches,
and launches a cybernetically enhanced fist at the spirit, only
to have it blocked to the side effortlessly by the cane. Before
Drake can recover enough to defend himself, Micheal literally
picks him up by the back of his suit, carries him back into his
office, and sits him down in his chair. "Mon, you and I are
gonna wait for the Mistress right here." And Drake, with as much
hatred and fire in his cybernetic eyes as he can muster, glares
at Micheal.

Down in the Garage, the attacking units from the vans outside
have moved in and begun consolidating control. The military
units that came in with the ACVs have split to the basement and
the first floor security section, driving the cops outward toward
the exits. The roof assult crews are also driving the IP cops
and employees toward the emergency stairs and down to the street,
where Knight-Errant and Winter Systems security has begun to
cordon off the area and evacuate all non-security personnel. The
only real trouble spots appear to be the temporary holding prison
in the basement and the eigth floor, where the Special Branch
operatives are housed. They are giving the military folks a run
for thier money, but are also being pushed back, mostly by the
extensive use of magic. Something you notice in the basement is
the placement of charges along the central building supports. It
appears that the raiders are planning on demoloshing the building
after they vacate. You also notice that there are a few
magicians punching thier way through the floors and foundations
with spells, apparently to the sewers and under-street access
tunnels.

By the looks of it, Diana has finally joined up with Micheal and
Drake, who is still stewing in his chair. You hear the following
conversation between Diana and Drake over the audio feed.

Diana: "Well, we meet at last. Probably not in the manner you
had originally intended, Commander, but still."

Drake: "You and your father won't get away with raiding the
Interpol building. You and Maxim couldn't possibly survive,
although what Velli is doing using Interpol facilities to meet
with the Big 8 presidents is beyond me."

Diana: "Actually, I know exactly what she is doing there. Part
of her argument requires proof that she can do what she claims
she can, so here we are. As to my father, he sends his regrets.
He's(checks her watch) currently involved in final preparations
for an operation of his own. So it's really only me who'll get
away with destroying the only proof you have that The Org is
controlled and sheilded by Maxim Arms."

Drake: (laughs)"Foolish girl. We've made copies. The whole
world knows by now."

Diana: (shaking her head)"No, it doesn't. The Big 8 know, as
does the BIS, but you have made no copies. Your second in
command, who you will not see again, I might add, is one of us.
She told us that you have made no copies, and my troops are
currently getting ready to blast their way into the vaults to
verify this(the building shakes and echos the sound of high
explosives used both a few floors below and in the basement).
See? Early, even. With no proof, you can do nothing to either
Maxim or The Org. The Org still doesn't exist, and Maxim has
enough power to destroy Interpol if you go off half-cocked and
make unsubstiantiated accusations. At best you'll only get
fired. You, Commander, have been outmaneuvered by the best in
the buisness. But you will probably not live to tell the tale.
We have to destroy this lovely tower of yours in order to insure
that we cover our tracks. But don't worry, we're not terrorists.
It won't be like the Shattergraves. We're planning on a clean
collapse inward. And by now, all of your cops are out of the
building. So if you'll join me in the elevator, we'll be going
to the basement."

At this Micheal grabs Drake and the three of them walk to one of
the elevators and descend down to the basement. On various
cameras you see explosives being set into load-bearing members in
both the basement and the garage. You also notice the various
troops filing out through the openings down into the sewers and
tunnels beneath the streets of New York, leaving no-one but
elementals and spirits within the tower. Up on the roof, the
last Wasp takes off from the pad under autopilot or remote
control, and the pilot rushes over to the elevator with the rest
of the pilots and descends to join the last of the raiders.

Down in the basement again the vaults are being emptied of the
ashes of all the documents in them. Diana is shaking her head
and berating Drake. "You really shouldn't put such a safety on
the vault. Thermite works really well at destroying the
documents in a secure vault such as this, but it also destroys
the stuff you might want to keep, like this(holds up a scrap of
unburned paper with the Maxim logo on it). Gee, this is
evidence." Looking at Drake, she holds the paper up and then it
bursts in to flame, provoked by the energies of Astral space.
"Oops. Guess you have no case, do you?"

"Well, I'm sorry to have to do this, but your Org threat rating
has surpased the allowable limits, so you are marked for death.
I guess that this might be considered a bit cruel, giving you
hope for survival and all when I should just put a bullet in your
head, but it's my somewhat morbid sense of humor that requires
it. You see, I'm actually giving you a chance for life, by
locking you up in the vault here. It just might survive the
collapse of a 12 story building on top of it. Whether you will
or not remains to be seen. And even if you do, will you run out
of air before you get rescued? Who knows. I know it's rather
sick, but that's just the way I am. Goodbye, Commader.

Lock him in."

And Drake get thrown into the vault, none too gently, and the
door gets closed upon him.

"Set the charges. 2 minutes. Then get the frag away. MOVE!"

+++++End Download+++++ ]<<<<<
-- New York <15:13:18/11-06-55>

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.